Conger, David.

Physics modeling for game programmers [electronic resource] / David Conger. - Boston, MA : Course Technology PTR, 2004. - xxv, 513 p. : ill.


Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2009.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.






Computer games--Programming.
Physics--Data processing.


Electronic books.

QA76.76.C672 / C66 2004eb

794.8/1526

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