Lengyel, Eric.

Mathematics for 3D game programming and computer graphics [electronic resource] / Eric Lengyel. - 3rd ed. - Boston, Mass. : Cengage Learning, 2012. - xviii, 545 p. : ill. (some col.)

Includes index.


Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2011.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.






Computer games--Programming.
Three-dimensional display systems--Mathematics.
Computer graphics--Mathematics.


Electronic books.

QA76.76.C672 / L46 2012eb

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