Totten, Chris.
Game character creation with Blender and Unity [electronic resource] / Chris Totten. - 1st ed. - Indianapolis : John Wiley & Sons, 2012. - xxv, 292 p. : col. ill.
Includes index.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2011.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
Blender (Computer file)
Video game characters.
Electronic books.
GV1469.34.C48 / T68 2012eb
Game character creation with Blender and Unity [electronic resource] / Chris Totten. - 1st ed. - Indianapolis : John Wiley & Sons, 2012. - xxv, 292 p. : col. ill.
Includes index.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2011.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
Blender (Computer file)
Video game characters.
Electronic books.
GV1469.34.C48 / T68 2012eb