Creating game art for 3D engines

by Strong, Brad.
Additional authors: ebrary, Inc.
Series: Game development series (Charles River Media (Firm)) Published by : Charles River Media, (Boston :) Physical details: xxii, 313 p. : col. ill. Year: 2008
Online resources:
Tags from this library: No tags from this library for this title. Log in to add tags.
    Average rating: 0.0 (0 votes)
No physical items for this record

Includes index.

Electronic reproduction. Palo Alto, Calif. : ebrary, 2013. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.

There are no comments on this title.

to post a comment.

Powered by Koha