TY - BOOK AU - Oehlke,Andreas TI - Learning Libgdx game development: walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx AV - QA76.76.C672 O34 2013eb PY - 2013/// CY - Birmingham PB - Packt Publishing KW - Computer games KW - Design KW - Electronic books N1 - Includes index UR - http://site.ebrary.com/lib/rucke/Doc?id=10769877 ER -