01318nam a22003494a 4500001001200000003000800012006001900020007001500039008004100054010001700095020001800112020001500130040002100145035002100166050003000187082001900217100002500236245009900261250001200360260004900372300002500421504006400446533015200510650003800662650003300700650002300733655002900756700002100785710001700806856012600823999001900949ebr10228192CaPaEBRm u cr cn|||||||||060508s2007 maua sb 001 0 eng  z 2006927125 z9781598637748 z1598632876 aCaPaEBRcCaPaEBR a(OCoLC)56830848814aQA76.76.C672bH354 2007eb04a794.8/15262221 aHarbour, Jonathan S.10aDarkBasic pro game programmingh[electronic resource] /cJonathan S. Harbour, Joshua R. Smith. a2nd ed. aBoston :bThomson Course Technology,cc2007. axxix, 577 p. :bill. aIncludes bibliographical references (p. 555-566) and index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2013.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries. 0aBASIC (Computer program language) 0aComputer gamesxProgramming. 0aComputer graphics. 7aElectronic books.2local1 aSmith, Joshua R.2 aebrary, Inc.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10228192zAn electronic book accessible through the World Wide Web; click to view c152708d152708