01303nam a2200325Ia 4500001001200000003000800012006001900020007001500039008004100054020003700095020001800132020003400150040002100184035002100205050002900226100002200255245011600277260004800393300002700441504005100468533015200519630002700671650003600698650003300734655002900767700002000796700001800816710001700834856012600851ebr10596945CaPaEBRm u cr cn|||||||||120615s2012 inua sb 001 0 eng d z9781118301326 (pbk : alk. paper) z9781118301333 z1118301323 (pbk : alk. paper) aCaPaEBRcCaPaEBR a(OCoLC)81550260814aQA76.76.C672bR48 2012eb1 aRettig, Pascal K.10aProfessional HTML5 mobile game developmenth[electronic resource] /cPascal Rettig, David Karlins, Brad Wilson. aIndianapolis, IN :bWIley Pub. Inc.,c2012. axxviii, 523 p. :bill. aIncludes bibliographical references and index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2011.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries.00aCanvas (Computer file) 0aHTML (Document markup language) 0aComputer gamesxProgramming. 7aElectronic books.2local1 aKarlins, David.1 aWilson, Brad.2 aebrary, Inc.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10596945zAn electronic book accessible through the World Wide Web; click to view