TY - BOOK AU - Bogost,Ian ED - ebrary, Inc. TI - Persuasive games: the expressive power of videogames AV - GV1469.34.S52 B64 2007eb U1 - 794.8 22 PY - 2007/// CY - Cambridge, MA PB - MIT Press KW - Video games KW - Social aspects KW - Persuasion (Rhetoric) KW - Electronic books KW - local N1 - Includes bibliographical references (p. [341]-436) and index; Procedural rhetoric -- Political processes -- Ideological frames -- Digital democracy -- Advertising logic -- Licensing and product placement -- Advergames -- Procedural literacy -- Values and aspirations -- Exercise -- Purposes of persuasion; Electronic reproduction; Palo Alto, Calif.; ebrary; 2013; Available via World Wide Web; Access may be limited to ebrary affiliated libraries UR - http://site.ebrary.com/lib/rucke/Doc?id=10190451 ER -