01139nam a2200277 a 4500001001200000003000800012006001900020007001500039008004100054020001800095020002700113040002100140035002100161050002900182100001800211245017800229260003700407300002300444500002000467533015200487650003300639655002900672710001700701856012600718999001700844ebr10654565CaPaEBRm u cr cn|||||||||130222s2013 enka s 001 0 eng d z9781849693547 z9781849693554 (e-book) aCaPaEBRcCaPaEBR a(OCoLC)83458848114aQA76.76.C672bW93 2013eb1 aWyand, David.10aTorque 3D game development cookbookh[electronic resource] :bover 80 practical recipes and hidden gems for getting the most out of the Torque 3D game engine /cDavid Wyand. aBirmingham :bPackt Pub.,c2013. aiv, 363 p. :bill. aIncludes index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2013.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries. 0aComputer gamesxProgramming. 7aElectronic books.2local2 aebrary, Inc.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10654565zAn electronic book accessible through the World Wide Web; click to view c76778d76778