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Your search returned 243 results.

101.
Thinking animation bridging the gap between 2D and CG / by Jones, Angie. Publication: Boston, MA : Thomson Course Technology, 2007 . xvii, 345 p. : Date: 2007 Availability: No items available:

102.
Flash Professional CS5 bible by Perkins, Todd E. Publication: Indianapolis, Ind. : Wiley Pub., Inc., 2010 . xxix, 834 p., 16 p. of plates : , Includes index. Date: 2010 Availability: No items available:

103.
Introducing Maya 6 3d for beginners / by Derakhshani, Dariush. Publication: San Francisco : Maya Press : | Sybex, 2004 . 362 p. : , Includes index. Date: 2004 Availability: No items available:

104.
The hidden power of Flash components by Hamlin, J. Scott. Publication: San Francisco, Calif. ; | London : SYBEX, 2003 . 252 p. : , Includes index. Date: 2003 Availability: No items available:

105.
Introducing Maya 5 3D for beginners / by Derakhshani, Dariush. Publication: San Francisco : Maya Press : | Sybex, 2003 . 360 p. : , Includes index. Date: 2003 Availability: No items available:

106.
Flash MX 2004 at your fingertips get in, get out, get exactly what you need / by Bhangal, Sham. Publication: San Francisco : Sybex, 2004 . xvi, 525 p. : , Includes index. Date: 2004 Availability: No items available:

107.
Blender studio projects digital movie-making / by Mullen, Tony, Publication: Indianapolis, Ind. : Wiley Pub., 2010 . xvii, 253 p. : , Includes index. Date: 2010 Availability: No items available:

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109.
Introducing Maya 2011 by Derakhshani, Dariush. Publication: Indianapolis, Ind. : Wiley Pub., 2010 . xx, 635, 8 p., [8] p. of plates : Date: 2010 Availability: No items available:

110.
The advanced art of stop-motion animation by Priebe, Ken A. Publication: Boston, Mass. : Course Technology, 2011 . xxi, 329 p. : Date: 2011 Availability: No items available:

111.
Maya secrets of the pros. by Kundert-Gibbs, John L. Publication: San Francisco, Calif. ; | London : SYBEX, 2005 . xxi, 279 p. : , Includes index. | Previous ed. by John Kundert-Gibbs with Robin Akin et al. 2002. Date: 2005 Availability: No items available:

112.
The game artist's guide to Maya by McKinley, Michael Publication: San Francisco : SYBEX, 2005 . xiii, 223 p. : , Includes index. Date: 2005 Availability: No items available:

113.
Matchmoving the invisible art of camera tracking / by Dobbert, Tim. Publication: San Francisco, Calif. ; | London : SYBEX, 2005 . xiii, 304 p. Date: 2005 Availability: No items available:

114.
3-D human modeling and animation by Ratner, Peter. Publication: Hoboken, N.J. : Wiley, 2009 . xi, 386 p. : Date: 2009 Availability: No items available:

115.
Introducing Autodesk Maya 2013 by Derakhshani, Dariush J. Publication: Indianapolis, IN : Wiley, 2012 . xxii, 648 p. : , Includes index. Date: 2012 Availability: No items available:

116.
Practical Poser 8 the official guide / by Schrand, Richard. Publication: Boston, MA. : Course Technology/Cengage Learning, 2011 . xviii, 508 p., [8] p. : Date: 2011 Availability: No items available:

117.
Blender Game Engine beginner's guide / by Bacone, Victor Kuller. Publication: Birmingham : Packt Publishing, 2012 . iii, 190 p. : , Includes index. Date: 2012 Availability: No items available:

118.
ActionScript 3.0 bible by Braunstein, Roger, Publication: Indianapolis, Ind. : Wiley Pub., 2010 . liii, 953 p. : , "Companion Web site." | Includes index. Date: 2010 Availability: No items available:

119.
Mastering Blender by Mullen, Tony, Publication: Indianapolis, Ind. : Wiley Pub., 2009 . xxi, 425, [24] p. : Date: 2009 Availability: No items available:

120.
Poser 8 revealed the official guide / by Murdock, Kelly. Publication: Boston : Course Technology, 2010 . xxiii, 581 p. : Date: 2010 Availability: No items available:

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