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121.
Advanced Photoshop CS4 trickery & FX by Burns, Stephen, Publication: Boson : Charles River Media : | Course Technology/Cengage Learning, 2009 . xiii, 360 p. : , Includes index. Date: 2009 Availability: No items available:

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Ultimate game programming with DirectX by Sherrod, Allen. Publication: Boston : Charles River Media/Course Technology, 2009 . xix, 474 p. : Date: 2009 Availability: No items available:

124.
Fundamentals of network game development by Lecky-Thompson, Guy W. Publication: Boston, MA : Course Technology/Cengage Learning, 2009 . xvii, 316 p. : Date: 2009 Availability: No items available:

125.
Getting started with Game Maker by Ford, Jerry Lee. Publication: Boston, MA : Course Technology Cengage Learning, 2009 . xviii, 318 p. : , Includes index. Date: 2009 Availability: No items available:

126.
Collaborative online game creation by Swamy, Nanu. Publication: Boston, MA : Charles River Media/Course Technology Cengage Learning, 2009 . xx, 346 p. : , Includes index. Date: 2009 Availability: No items available:

127.
Patterns in game design by Bjork, Staffan. Publication: Hingham, Mass. : Charles River Media, 2005 . xvii, 423 p. : Date: 2005 Availability: No items available:

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Corporate software project management by Lecky-Thompson, Guy W. Publication: Hingham, Mass. : Charles River Media, 2005 . xxiii, 376 p. : Date: 2005 Availability: No items available:

130.
GNU/Linux application programming by Jones, M. Tim. Publication: Hingham, Mass. : Charles River Media, 2005 . xxv, 486 p. : Date: 2005 Availability: No items available:

131.
Integrating agile development in the real world by Schuh, Peter. Publication: Hingham, Mass. : Charles River Media, 2005 . xviii, 346 p. : Date: 2005 Availability: No items available:

132.
Real-time cinematography for games by Hawkins, Brian Publication: Hingham, Mass. : Charles River Media, 2005 . xxiv, 326 p. : Date: 2005 Availability: No items available:

133.
Photoshop CS trickery and FX by Burns, Stephen, Publication: Hingham, Mass. : Charles River Media, 2005 . xvii, 349 p. : Date: 2005 Availability: No items available:

134.
Game level design by Byrne, Edward, Publication: Hingham, Mass. : Charles River Media, 2005 . xxiv, 344 p. : Date: 2005 Availability: No items available:

135.
101 quick and easy secrets to create winning photographs by Bamberg, Matthew. Publication: Australia ; | United States : Course Technology/Cengage Learning, 2009 . xi, 236 p. : Date: 2009 Availability: No items available:

136.
MOSS explained an information worker's deep dive into Microsoft Office SharePoint server 2007 / by Ross, John, Publication: Boston : Charles River Media/Course Technology Cengage Learning, 2009 . xviii, 442 p. : , Includes index. Date: 2009 Availability: No items available:

137.
Game coding complete by McShaffry, Mike. Publication: Boston, MA : Charles River Media, 2009 . xxxvi, 908 p. : , Includes index. Date: 2009 Availability: No items available:

138.
Beginning OpenGL game programming by Benstead, Luke. Publication: Australia ; | United States : Course Technology/Cengage Learning, 2009 . xxiii, 290 p. : , Previous ed.: published as by Dave Astle, Kevin Hawkins. Boston, Mass.: Thomson Course Technology, 2004. Date: 2009 Availability: No items available:

139.
MCTS Windows Server 2008 70-642 Q&A by Askmo, Pierre. Publication: Australia ; | United States : Course Technology/Cengage Learning, 2009 . viii, 264 p. Date: 2009 Availability: No items available:

140.
MCTS Windows Server 2008 70-640 Q&A by Askmo, Pierre. Publication: Australia ; | United States : Course Technology/Cengage Learning, 2009 . viii, 319 p. Date: 2009 Availability: No items available:

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