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Your search returned 334 results.

141.
C++ programming for the absolute beginner by Lee, Mark. Publication: Australia ; | United States : Course Technology/Cengage Learning, 2009 . xviii, 376 p. : , Rev. ed. of: C++ programming for the absolute beginner / Dirk Henkemans and Mark Lee. | Includes index. Date: 2009 Availability: No items available:

142.
Microsoft Windows Powershell 2.0 programming for the absolute beginner by Ford, Jerry Lee. Publication: Australia ; | United States : Course Technology/Cengage Learning, 2009 . xxi, 423 p. : Date: 2009 Availability: No items available:

143.
Rocking your music business run your music business at home and on the road / by Cann, Simon. Publication: Boston, MA : Course Technology, Cengage Learning, 2009 . xiii, 235 p. : , Includes index. Date: 2009 Availability: No items available:

144.
Behavioral mathematics for game AI by Mark, Dave. Publication: Boston, MA ; | Singapore : Course Technology Cengage Learning, 2009 . ix, 459 p. : , Includes index. Date: 2009 Availability: No items available:

145.
Game programming with Silverlight by Snow, Michael. Publication: Boston, MA : Course Technology/Cengage Learning, 2009 . xv, 257 p. : , Includes index. Date: 2009 Availability: No items available:

146.
Ajax programming for the absolute beginner by Ford, Jerry Lee. Publication: Boston, MA : Course Technology Cengage Learning, 2009 . xx, 295 p. : , Includes index. Date: 2009 Availability: No items available:

147.
UML for the IT business analyst a practical guide to object-oriented requirements gathering / by Podeswa, Howard. Publication: Australia ; | United States : Course Technology/Cengage Learning, 2009 . xxv, 372 p. : Date: 2009 Availability: No items available:

148.
From gamer to game designer the official Far Cry 2 map editing guide / by Hutchinson, David. Publication: Boston : Course Technology/Cengage Learning, 2008 . xii, 300 p. : , Includes index. Date: 2008 Availability: No items available:

149.
Advanced Photoshop CS4 trickery & FX by Burns, Stephen, Publication: Boson : Charles River Media : | Course Technology/Cengage Learning, 2009 . xiii, 360 p. : , Includes index. Date: 2009 Availability: No items available:

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151.
Ultimate game programming with DirectX by Sherrod, Allen. Publication: Boston : Charles River Media/Course Technology, 2009 . xix, 474 p. : Date: 2009 Availability: No items available:

152.
Fundamentals of network game development by Lecky-Thompson, Guy W. Publication: Boston, MA : Course Technology/Cengage Learning, 2009 . xvii, 316 p. : Date: 2009 Availability: No items available:

153.
Getting started with Game Maker by Ford, Jerry Lee. Publication: Boston, MA : Course Technology Cengage Learning, 2009 . xviii, 318 p. : , Includes index. Date: 2009 Availability: No items available:

154.
Collaborative online game creation by Swamy, Nanu. Publication: Boston, MA : Charles River Media/Course Technology Cengage Learning, 2009 . xx, 346 p. : , Includes index. Date: 2009 Availability: No items available:

155.
Patterns in game design by Bjork, Staffan. Publication: Hingham, Mass. : Charles River Media, 2005 . xvii, 423 p. : Date: 2005 Availability: No items available:

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157.
Corporate software project management by Lecky-Thompson, Guy W. Publication: Hingham, Mass. : Charles River Media, 2005 . xxiii, 376 p. : Date: 2005 Availability: No items available:

158.
GNU/Linux application programming by Jones, M. Tim. Publication: Hingham, Mass. : Charles River Media, 2005 . xxv, 486 p. : Date: 2005 Availability: No items available:

159.
Integrating agile development in the real world by Schuh, Peter. Publication: Hingham, Mass. : Charles River Media, 2005 . xviii, 346 p. : Date: 2005 Availability: No items available:

160.
Real-time cinematography for games by Hawkins, Brian Publication: Hingham, Mass. : Charles River Media, 2005 . xxiv, 326 p. : Date: 2005 Availability: No items available:

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