Your search returned 173 results.

161.
Invasion of privacy! big brother and the company hackers / by Weber, Michael. Publication: Boston : Premier Press, 2004 . xx, 275 p. : , Includes index. Date: 2004 Availability: No items available:

162.
Lindows fast & easy by Grebler, Eric. Publication: Boston : Premier Press, 2003 . xxii, 474 p. : , Includes index. Date: 2003 Availability: No items available:

163.
Building a virtual private network by Gupta, Meeta. Publication: Cincinnati, Ohio : Premier Press, 2003 . xxii, 424 p. : Date: 2003 Availability: No items available:

164.
Learn XML in a weekend by Westermann, Erik. Publication: Cincinnati, Ohio : Premier Press, 2002 . xxiv, 405 p. : Date: 2002 Availability: No items available:

165.
Corel painter 8 fast & easy by Grebler, Eric. Publication: Boston : Premier Press, 2003 . xviii, 350 p. : , Includes index. Date: 2003 Availability: No items available:

166.
Mac OS X version 10.3 Panther fast & easy by Bucki, Lisa. Publication: Boston, MA : Premier Press, 2004 . xiv, 474 p. : , Includes index. Date: 2004 Availability: No items available:

167.
The dark side of game texturing by Franson, David. Publication: Boston, MA : Thomson Course Technology/Premier Press, 2004 . xvi, 197 p. : , Includes index. Date: 2004 Availability: No items available:

168.
Beginning OpenGL game programming by Astle, Dave. Publication: Rocklin, Calif. : Premier Press, 2004 . xxii, 336 p. , Includes index. Date: 2004 Availability: No items available:

169.
Game programming all in one by Sousa, Bruno Miguel Teixeira de. Publication: [S.l.] : Premier Press, 2002 . xxxvii, 952 p. : Date: 2002 Availability: No items available:

170.
Game development business & legal guide by Salisbury, Ashley. Publication: Boston : Premier Press, a division of Course Technology, 2003 . xxii, 384 p. , Includes index. Date: 2003 Availability: No items available:

171.
3D game programming all in one by Finney, Kenneth C. Publication: Boston, MA : Premier Press, 2004 . xxxii, 816 p. : , Includes index. Date: 2004 Availability: No items available:

172.
173.
Data structures for game programmers by Penton, Ron. Publication: Rocklin, Calif. : | [London : Premier ; | Pearson Education] [distributor], 2003 . xli, 930 p. : , Includes index. Date: 2003 Availability: No items available:

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