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Your search returned 861 results.

181.
Game interface design by Fox, Brent. Publication: Boston, MA : Course Technology PTR, 2005 . xvii, 212 p. : , Includes index. Date: 2005 Availability: No items available:

182.
The unauthorized Halo 2 battle guide advanced combat techniques / by Cawood, Stephen. Publication: Boston, MA : Thomson Course Technology PTR, 2005 . viii, 213 p. , Includes index. Date: 2005 Availability: No items available:

183.
ACID PRO 5 power the official guide to Sony ACID PRO 5 software / by Franks, D. Eric. Publication: Boston, MA : Thomson Course Technology PTR, 2005 . xvii, 403 p. Date: 2005 Availability: No items available:

184.
Cubase SX/SL 3 power! by Gu�erin, Robert. Publication: Boston : Thompson Course Technology PTR, 2005 . xx, 488 p. Date: 2005 Availability: No items available:

185.
Mastering digital SLR photography by Busch, David. Publication: Boston : Thompson Course Technology PTR, 2005 . xxiii, 254 p. Date: 2005 Availability: No items available:

186.
Emotion notions modeling personality in game character AI / by Vick, Erik Henry. Publication: Boston, MA : Course Technology, PTR/CRM, 2008 . xii, 605 p. , Includes index. Date: 2008 Availability: No items available:

187.
PMP Exam in depth project management professional study guide for PMP and CAPM exams / by Sanghera, Paul. Publication: Boston : Thomson Course Technology, 2009 . xix, 393 p. : , "Based on PMBOK Guide, 4th ed." | Includes index. | Previous edition published in 2006 under the title: PMP in depth. Date: 2009 Availability: No items available:

188.
The official photodex guide to ProShow 4 by Karney, James. Publication: Boston, MA : Course Technology Cengage Learning, 2010 . xviii, 411 p. : , Includes index. Date: 2010 Availability: No items available:

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Programming role playing games with directx, 2nd edition by Adams, Jim. Publication: Boston, MA : Premier Press, a division of Course Technology, 2004 . xxvi, 849 p. Date: 2004 Availability: No items available:

192.
Ableton Live 2 power! by Hill, Dave. Publication: Boston, MA : Course Technology, 2003 . xiv, 319 p. : , Includes index. Date: 2003 Availability: No items available:

193.
Maya 6 revealed by Murdock, Kelly. Publication: Boston, MA. : Thompson Course Technology, 2004 . xx, 451 p. : , Includes index. Date: 2004 Availability: No items available:

194.
Beginning game audio programming by McCuskey, Mason. Publication: Boston, Mass. : Premier Press, a division of Course Technology, 2003 . xxviii, 352 p. : , Includes index. Date: 2003 Availability: No items available:

195.
Experience XSI 4 the official Softimage XSI 4 guide to character creation / by Sims, Aaron. Publication: Boston, MA : Thomson Course Technology, 2004 . xx, 264 p. : , Includes index. Date: 2004 Availability: No items available:

196.
Microsoft vbscript professional projects by Ford, Jerry Lee. Publication: Boston, MA : Premier Press Inc., a division of Course Technology, 2003 . xxxviii, 916 p. : Date: 2003 Availability: No items available:

197.
Getting started with HIPAA by Pabrai, Uday O. Publication: Boston, MA : Premier Press, a Division of Course Technology, 2003 . xxii, 582 p. : , Title from title screen. Date: 2003 Availability: No items available:

198.
$30 writing school by Dean, Michael W. Publication: Boston, MA : Thompson Course Technology, 2004 . xx, 472 p. : , Includes index. Date: 2004 Availability: No items available:

199.
Physics modeling for game programmers by Conger, David. Publication: Boston, MA : Course Technology PTR, 2004 . xxv, 513 p. : Date: 2004 Availability: No items available:

200.
Finale 2005 Power! by Johnson, Mark. Publication: Boston : Thompson Course Technology, 2004 . xix, 424 p. Date: 2004 Availability: No items available:

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