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301.
3D game programming for teens by Grebler, Eric. Publication: Boston, MA : Course Technology, 2009 . xiv, 409 p. : , Includes index. Date: 2009 Availability: No items available:

302.
Behavioral mathematics for game AI by Mark, Dave. Publication: Boston, MA ; | Singapore : Course Technology Cengage Learning, 2009 . ix, 459 p. : , Includes index. Date: 2009 Availability: No items available:

303.
Game programming with Silverlight by Snow, Michael. Publication: Boston, MA : Course Technology/Cengage Learning, 2009 . xv, 257 p. : , Includes index. Date: 2009 Availability: No items available:

304.
Ajax programming for the absolute beginner by Ford, Jerry Lee. Publication: Boston, MA : Course Technology Cengage Learning, 2009 . xx, 295 p. : , Includes index. Date: 2009 Availability: No items available:

305.
UML for the IT business analyst a practical guide to object-oriented requirements gathering / by Podeswa, Howard. Publication: Australia ; | United States : Course Technology/Cengage Learning, 2009 . xxv, 372 p. : Date: 2009 Availability: No items available:

306.
Digital painting fundamentals with Corel Painter 11 by Grossman, Rhoda. Publication: Boston, MA : Course Technology, 2009 . xvi, 239 p. : , Includes index. Date: 2009 Availability: No items available:

307.
Beginning DirectX 9 by Jones, Wendy. Publication: Boston : Course PTR, a division of Course Technology, 2004 . xvi, 352 p. , Includes index. Date: 2004 Availability: No items available:

308.
PHP game programming by Rutledge, Matt. Publication: Boston : Course PTR, a division of Course Technology, 2004 . xvi, 376 p. , Includes index. Date: 2004 Availability: No items available:

309.
The dark side of game texturing by Franson, David. Publication: Boston, MA : Thomson Course Technology/Premier Press, 2004 . xvi, 197 p. : , Includes index. Date: 2004 Availability: No items available:

310.
Game art for teens by Pardew, Les. Publication: Boston : Course PTR, a division of Course Technology, 2004 . xii, 304 p. , Includes index. Date: 2004 Availability: No items available:

311.
Reason 3 overdrive! by Martin, Christopher Lee. Publication: Boston : Thompson Course Technology, 2005 . xiv, 260 p. : , Includes index. Date: 2005 Availability: No items available:

312.
Winning secrets of online blackjack by Karayanis, Catherine. Publication: Boston : Thompson Course Technology, 2005 . xvi, 317 p. : , Includes index. Date: 2005 Availability: No items available:

313.
Traktor DJ studio ignite! by White, R. D. Publication: Boston : Thompson Course Technology, 2005 . xiv, 302 p. : , Includes index. Date: 2005 Availability: No items available:

314.
Reason 3 ignite! by Grebler, Eric. Publication: Boston : Thompson Course Technology, 2005 . x, 342 p. : , Includes index. Date: 2005 Availability: No items available:

315.
Sound forge X power! by Smithers, A. B. Publication: Boston : Thompson Course Technology, 2005 . xx, 428 p. : , Includes index. Date: 2005 Availability: No items available:

316.
The iPod companion by Bove, Tony, Publication: Boston : Muska & Lipman, a division of Course Technology, 2003 . xxiv, 280 p. , Includes index. Date: 2003 Availability: No items available:

317.
Game development business & legal guide by Salisbury, Ashley. Publication: Boston : Premier Press, a division of Course Technology, 2003 . xxii, 384 p. , Includes index. Date: 2003 Availability: No items available:

318.
Adobe Photoshop CS photographers' guide / by Busch, David. Publication: Boston : Muska & Lipman, a division of Course Technology, 2004 . 320 p. , Includes index. Date: 2004 Availability: No items available:

319.
Paint shop pro 8 power! by Davis, Lori J. Publication: Boston : Muska & Lipman, a division of Course Technology, 2004 . xii, 328 p. , Includes index. Date: 2004 Availability: No items available:

320.
From gamer to game designer the official Far Cry 2 map editing guide / by Hutchinson, David. Publication: Boston : Course Technology/Cengage Learning, 2008 . xii, 300 p. : , Includes index. Date: 2008 Availability: No items available:

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