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Your search returned 809 results.

321.
Baseball the early years / by Seymour, Harold, Publication: New York : Oxford University Press, 1960 . xii, 373 p. : Date: 1960 Availability: No items available:

322.
Game after : a cultural study of video game afterlife / by Guins, Raiford. Publication: . 1 online resource (370 pages) : Availability: No items available:

323.
iOS 7 game development : develop powerful, engaging games with ready-to-use utilities from Sprite Kit / by Volevodz, Dmitry. Publication: . 1 online resource (120 pages) : , Includes index. Availability: No items available:

324.
Chases and escapes the mathematics of pursuit and evasion / by Nahin, Paul J. Publication: Princeton : Princeton University Press, 2007 . xxviii, 253 p. : , "Third printing, and first paperback printing, with a new preface, for the Princeton Puzzlers series, 2012." Date: 2007 Availability: No items available:

325.
Monkey game development beginner's guide : create monetized 2D games deployable to almost any platform / by Hartlef, Michael. Publication: Birmingham [England] : Packt Pub., 2012 . xvi, 373 p. : , Includes index. Date: 2012 Availability: No items available:

326.
Fundamental 2D game programming with java / by Wright, Timothy, Publication: . 1 online resource (654 pages) : Availability: No items available:

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Learn to program with Scratch : a visual introduction to programming with games, art, science, and math / by Marji, Majed, Publication: . 1 online resource (291 pages) : , Includes index. Availability: No items available:

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OGRE 3D 1.7 application development cookbook over 50 recipes to provide world-class 3D graphics solutions with OGRE 3D / by Grinblat, Ilya. Publication: Birmingham, England : Packt Pub., 2012 . iii, 292 p. : , Includes index. Date: 2012 Availability: No items available:

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Slicing pizzas, racing turtles, and further adventures in applied mathematics by Banks, Robert B. Publication: Princeton, N.J. : Princeton University Press, 2012 . xi, 286 p. : Date: 2012 Availability: No items available:

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Designing sound by Farnell, Andy, Publication: Cambridge, Mass. : MIT Press, 2010 . 664 p. : Date: 2010 Availability: No items available:

338.
HTML5 games : creating fun with HTML5, CSS3 and WEBGL / by Seidelin, Jacob. Publication: . 1 online resource (458 pages) : , Includes index. Availability: No items available:

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Gaming essays on algorithmic culture / by Galloway, Alexander R., Publication: Minneapolis, Minn. ; | London : University of Minnesota Press, 2006 . xiii, 143 p. : Date: 2006 Availability: No items available:

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Introduction to game AI by Kirby, Neil. Publication: Boston, Mass. : Course Technology PTR, a part of Cengage Learning, 2011 . xiii, 385 p. Date: 2011 Availability: No items available:

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