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141.
The dark side of game texturing by Franson, David. Publication: Boston, MA : Thomson Course Technology/Premier Press, 2004 . xvi, 197 p. : , Includes index. Date: 2004 Availability: No items available:

142.
Beginning OpenGL game programming by Astle, Dave. Publication: Rocklin, Calif. : Premier Press, 2004 . xxii, 336 p. , Includes index. Date: 2004 Availability: No items available:

143.
Computer graphic artist by Rodriguez, Edward. Publication: Chandni Chowk, Delhi : Global Media, 2007 . 1 v. (unpaged) : , Cover title. | "Education for everyone." Date: 2007 Availability: No items available:

144.
Adobe Photoshop CS photographers' guide / by Busch, David. Publication: Boston : Muska & Lipman, a division of Course Technology, 2004 . 320 p. , Includes index. Date: 2004 Availability: No items available:

145.
Paint shop pro 8 power! by Davis, Lori J. Publication: Boston : Muska & Lipman, a division of Course Technology, 2004 . xii, 328 p. , Includes index. Date: 2004 Availability: No items available:

146.
Advanced Photoshop CS4 trickery & FX by Burns, Stephen, Publication: Boson : Charles River Media : | Course Technology/Cengage Learning, 2009 . xiii, 360 p. : , Includes index. Date: 2009 Availability: No items available:

147.
Advanced 3D game programming all in one by Finney, Kenneth C. Publication: Boston, MA : Thomson Course Technology PTR, 2005 . xviii, 592 p. : , Includes index. Date: 2005 Availability: No items available:

148.
Poser 6 revealed the official guide / by Murdock, Kelly L. Publication: Boston, MA : Thomson Course Technology PTR, 2005 . xx, 418 p. : , Includes index. Date: 2005 Availability: No items available:

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3D game programming all in one by Finney, Kenneth C. Publication: Boston, MA : Premier Press, 2004 . xxxii, 816 p. : , Includes index. Date: 2004 Availability: No items available:

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Guide to graphics software tools by Chen, Jim X. Publication: New York ; | London : Springer, 2003 . xxiv, 503 p. : , "With 49 illustrations." Date: 2003 Availability: No items available:

154.
Mastering Autodesk VIZ 2008 by McFarland, Jon. Publication: San Francisco, Calif. : | Indianapolis, Ind. : Sybex ; | Wiley, 2007 . xxiv, 983 p. : , Includes index. Date: 2007 Availability: No items available:

155.
Adobe CS3 web workflows building web sites with Adobe Creative Suite 3 / by Lowery, Joseph Publication: Indianapolis, IN : Wiley Pub., 2008 . xv, 322 p. : , Includes index. Date: 2008 Availability: No items available:

156.
3ds Max at a glance by Maestri, George, Publication: Indianapolis, Ind. : Wiley Pub., 2008 . xiv, 225 p. : , Includes index. Date: 2008 Availability: No items available:

157.
ZBrush character creation advanced digital sculpting / by Spencer, Scott, Publication: Indianapolis, Ind. : Wiley Publishing, 2008 . xx, 329 p. : , Includes index. Date: 2008 Availability: No items available:

158.
Professional WebGL programming developing 3D graphics for the web / by Anyuru, Andreas. Publication: Chichester, U.K. : John Wiley & Sons, 2012 . xxv, 333 p. : , Includes index. Date: 2012 Availability: No items available:

159.
ZBrush professional tips and techniques by Gaboury, Paul R. Publication: Indianapolis, Ind. : Wiley Pub., Inc., 2012 . xv, 319 p. : , Includes index. Date: 2012 Availability: No items available:

160.
3ds max 2011 bible by Murdock, Kelly. Publication: New York, NY : Wiley Publishing, 2010 . xlv, 1248 p. : , Includes index. Date: 2010 Availability: No items available:

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