Your search returned 6 results.

1.
2D artwork and 3D modeling for game artists by Franson, David. Publication: Cincinnati, Ohio ; | [Great Britain] : Premier, 2003 . xxvi, 693 p. : , Includes index. Date: 2003 Availability: No items available:

2.
2D artwork and 3D modeling for game artists by Franson, David. Publication: Cincinnati, Ohio ; | [Great Britain] : Premier, 2003 . xxvi, 693 p. : , Includes index. Date: 2003 Availability: No items available:

3.
The dark side of game texturing by Franson, David. Publication: Boston, MA : Thomson Course Technology/Premier Press, 2004 . xvi, 197 p. : , Includes index. Date: 2004 Availability: No items available:

4.
Game character design complete using 3ds Max 8 and Adobe Photoshop CS2 / by Franson, David. Publication: Boston, MA : Thomson Course Technology, 2007 . xv, 195 p. : , Includes index. Date: 2007 Availability: No items available:

5.
The dark side of game texturing by Franson, David. Publication: Boston, MA : Thomson Course Technology/Premier Press, 2004 . xvi, 197 p. : , Includes index. Date: 2004 Availability: No items available:

6.
Game character design complete using 3ds Max 8 and Adobe Photoshop CS2 / by Franson, David. Publication: Boston, MA : Thomson Course Technology, 2007 . xv, 195 p. : , Includes index. Date: 2007 Availability: No items available:

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