Your search returned 20 results.

1.
Figures, characters and avatars the official guide to using DAZ Studio to create beautiful art / by Pardew, Les. Publication: Boston, MA : Course Technology, 2009 . x, 227 p. : , Includes index. Date: 2009 Availability: No items available:

2.
Character emotion in 2d and 3d animation by Pardew, Les. Publication: Boston, MA : Thomson Course Technology, 2008 . vii, 249 p. : , Includes index. Date: 2008 Availability: No items available:

3.
Figures, characters and avatars the official guide to using DAZ Studio to create beautiful art / by Pardew, Les. Publication: Boston, MA : Course Technology, 2009 . x, 227 p. : , Includes index. Date: 2009 Availability: No items available:

4.
Character emotion in 2d and 3d animation by Pardew, Les. Publication: Boston, MA : Thomson Course Technology, 2008 . vii, 249 p. : , Includes index. Date: 2008 Availability: No items available:

5.
Game character animation all in one by Pardew, Les. Publication: Boston, Mass. : Thomson Course Technology, 2007 . xi, 509 p., [8] p. of plates : , Includes index. Date: 2007 Availability: No items available:

6.
Game design for teens by Pardew, Les. Publication: Boston, MA : Course Technology PTR, 2004 . xvi, 300 p. : Date: 2004 Availability: No items available:

7.
Beginning illustration and storyboarding for games by Pardew, Les. Publication: Boston, Mass. : Thomson Course Technology, 2005 . xv, 276 p. : , Includes index. Date: 2005 Availability: No items available:

8.
Mastering digital 2D and 3D art by Pardew, Les. Publication: Boston : Thomson Course Technology, 2005 . x, 328 p. : , Includes index. Date: 2005 Availability: No items available:

9.
The animator's reference book by Pardew, Les. Publication: Boston, Mass. : Thomson Course Technology, 2005 . xi, 324 p. : , "It is intended as a resource for helping animators of all levels to understand the subtleties of actual human motion"--Introd. | Includes index. Date: 2005 Availability: No items available:

10.
Game art for teens by Pardew, Les. Publication: Boston : Course PTR, a division of Course Technology, 2004 . xii, 304 p. , Includes index. Date: 2004 Availability: No items available:

11.
Figures, characters, and avatars the official guide to using DAZ Studio to create beautiful art / by Pardew, Les. Publication: Boston, MA : Course Technology, 2012 . 1 v. (various pagings) : , Includes index. Date: 2012 Availability: No items available:

12.
Beginning game art in 3DS Max 8 by Pardew, Les. Publication: Boston, MA : Thomson Course Technology, 2006 . xii, 353 p. : , Includes index. Date: 2006 Availability: No items available:

13.
Game character animation all in one by Pardew, Les. Publication: Boston, Mass. : Thomson Course Technology, 2007 . xi, 509 p., [8] p. of plates : , Includes index. Date: 2007 Availability: No items available:

14.
Game design for teens by Pardew, Les. Publication: Boston, MA : Course Technology PTR, 2004 . xvi, 300 p. : Date: 2004 Availability: No items available:

15.
Beginning illustration and storyboarding for games by Pardew, Les. Publication: Boston, Mass. : Thomson Course Technology, 2005 . xv, 276 p. : , Includes index. Date: 2005 Availability: No items available:

16.
Mastering digital 2D and 3D art by Pardew, Les. Publication: Boston : Thomson Course Technology, 2005 . x, 328 p. : , Includes index. Date: 2005 Availability: No items available:

17.
The animator's reference book by Pardew, Les. Publication: Boston, Mass. : Thomson Course Technology, 2005 . xi, 324 p. : , "It is intended as a resource for helping animators of all levels to understand the subtleties of actual human motion"--Introd. | Includes index. Date: 2005 Availability: No items available:

18.
Game art for teens by Pardew, Les. Publication: Boston : Course PTR, a division of Course Technology, 2004 . xii, 304 p. , Includes index. Date: 2004 Availability: No items available:

19.
Figures, characters, and avatars the official guide to using DAZ Studio to create beautiful art / by Pardew, Les. Publication: Boston, MA : Course Technology, 2012 . 1 v. (various pagings) : , Includes index. Date: 2012 Availability: No items available:

20.
Beginning game art in 3DS Max 8 by Pardew, Les. Publication: Boston, MA : Thomson Course Technology, 2006 . xii, 353 p. : , Includes index. Date: 2006 Availability: No items available:

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