Your search returned 8 results.

1.
Game graphics programming by Sherrod, Allen. Publication: Boston, MA : Course Technology/Charles River Media/Cengage Learning, 2008 . xxiii, 645 p. : , Includes index. Date: 2008 Availability: No items available:

2.
Data structures and algorithms for game developers by Sherrod, Allen. Publication: Boston, Mass. : Charles River Media, 2007 . xv, 560 p. : , Includes index. Date: 2007 Availability: No items available:

3.
Ultimate game programming with DirectX by Sherrod, Allen. Publication: Boston : Charles River Media/Course Technology, 2009 . xix, 474 p. : Date: 2009 Availability: No items available:

4.
Ultimate game programming with DirectX by Sherrod, Allen. Publication: Boston : Charles River Media/Course Technology, 2009 . xix, 474 p. : Date: 2009 Availability: No items available:

5.
Beginning DirectX 11 game programming by Sherrod, Allen. Publication: Boston, Mass. : Course Technology, 2012 . xii, 372 p. : , Includes index. Date: 2012 Availability: No items available:

6.
Game graphics programming by Sherrod, Allen. Publication: Boston, MA : Course Technology/Charles River Media/Cengage Learning, 2008 . xxiii, 645 p. : , Includes index. Date: 2008 Availability: No items available:

7.
Data structures and algorithms for game developers by Sherrod, Allen. Publication: Boston, Mass. : Charles River Media, 2007 . xv, 560 p. : , Includes index. Date: 2007 Availability: No items available:

8.
Beginning DirectX 11 game programming by Sherrod, Allen. Publication: Boston, Mass. : Course Technology, 2012 . xii, 372 p. : , Includes index. Date: 2012 Availability: No items available:

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