Your search returned 13 results.

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Protecting games a security handbook for game developers and publishers / by Davis, Steven B. Publication: Boston : Charles River Media/Course Technology, 2008 . xviii, 398 p. : Date: 2008 Availability: No items available:

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Protecting games a security handbook for game developers and publishers / by Davis, Steven B. Publication: Boston : Charles River Media/Course Technology, 2008 . xviii, 398 p. : Date: 2008 Availability: No items available:

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Software engineering for game developers by Flynt, John. Publication: Boston, MA : Course Technology PTR, 2005 . xxxviii, 862 p. : Date: 2005 Availability: No items available:

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Beginning C++ through game programming, fourth edition / by Dawson, Michael, Publication: . 1 online resource (413 pages) : , Includes index. Availability: No items available:

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Game and graphics programming for iOS and Android with OpenGL ES 2.0 by Marucchi-Foino, Romain. Publication: Chichester, U.K. : J. Wiley & Sons., Inc., 2012 . xxii, 286 p. : , Includes index. Date: 2012 Availability: No items available:

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Game and graphics programming for iOS and Android with OpenGL ES 2.0 by Marucchi-Foino, Romain. Publication: Chichester, U.K. : J. Wiley & Sons., Inc., 2012 . xxii, 286 p. : , Includes index. Date: 2012 Availability: No items available:

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iOS 7 game development : develop powerful, engaging games with ready-to-use utilities from Sprite Kit / by Volevodz, Dmitry. Publication: . 1 online resource (120 pages) : , Includes index. Availability: No items available:

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PhoneGap 3 beginner's guide : a guide to building cross-platform apps using the W3C standards-based Cordova/PhoneGap framework / by Natili, Giorgio. Publication: . 1 online resource (308 pages) : , "Learning by doing: less theory, more results"--Cover. | Includes index. Availability: No items available:

11.
Software engineering for game developers by Flynt, John. Publication: Boston, MA : Course Technology PTR, 2005 . xxxviii, 862 p. : Date: 2005 Availability: No items available:

12.
Beginning C++ through game programming, fourth edition / by Dawson, Michael, Publication: . 1 online resource (413 pages) : , Includes index. Availability: No items available:

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