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1.
World of Warcraft gold strategy guide the comprehensive guide to making gold in World of Warcraft, packed with the latest tips and strategies, designed to make you millions / by Dekker, Eric. Publication: Birmingham : Packt Pub., 2013 . v, 177 p. : , "Gold strategy guides: a workout - not a walkthrough"--Cover. | Includes index. Date: 2013 Availability: No items available:

2.
Visual digital culture surface play and spectacle in new media genres / by Darley, Andrew. Publication: London ; | New York : Routledge, 2000 . x, 225 p. Date: 2000 Availability: No items available:

3.
Corona SDK hotshot a detailed guide with 10 projects specifically designed to expand the fundamentals of this exciting mobile development platform! / by Flanagan, Nevin. Publication: Birmingham : Packt Pub., 2013 . iv, 318 p. : , "Cool projects that will push your skills to the limit"--Cover. | Includes index. Date: 2013 Availability: No items available:

4.
Learning Stencyl 3.x game development beginner's guide a fast-paced, hands-on guide for developing a feature-complete video game on almost any desktop computer, without writing a single line of computer code / by Borkwood, Innes. Publication: Birmingham : Packt Pub., 2013 . ix, 309 p. : , "Learn by doing: less theory, more results"--Cover. | Includes index. Date: 2013 Availability: No items available:

5.
Flash 5 cartoons and games f/x & design by Turner, Bill. Publication: Scottsdale, AZ : Coriolis Group Books, 2001 . xxv, 304 p., [32] p. of plates : , Includes index. Date: 2001 Availability: No items available:

6.
Protecting games a security handbook for game developers and publishers / by Davis, Steven B. Publication: Boston : Charles River Media/Course Technology, 2008 . xviii, 398 p. : Date: 2008 Availability: No items available:

7.
Racing the beam the Atari Video computer system / by Montfort, Nick. Publication: Cambridge, Mass. : MIT Press, 2009 . xii, 180 p. : Date: 2009 Availability: No items available:

8.
jQuery game development essentials learn how to make fun and addictive multi-platform games using jQuery / by Arsever, Selim. Publication: Birmingham, England : Packt Publishing, 2013 . 1 online resource (vi, 228 p.) : , Includes index. | "Community Experience Distilled"--Cover. Date: 2013 Availability: No items available:

9.
HTML5 game development with GameMaker experience a captivating journey that will take you from creating a full-on shoot 'em up to your first social web browser game / by Lee Elliott, Jason. Publication: Birmingham, U.K. : Packt Publishing, 2013 . 1 online resource (v, 346 p.) : , "Community Experience Distilled"--Cover. | Includes index. Date: 2013 Availability: No items available:

10.
HTML5 game development for dummies by Harris, Andy. Publication: Hoboken : John Wiley & Sons, Inc., 2013 . xiv, 370 p. : , Includes index. Date: 2013 Availability: No items available:

11.
HTML5 game development with ImpactJS a step-by-step guide to developing your own 2D games / by Cielen, Davy. Publication: Birmingham, UK : Packt Pub., 2013 . iv, 283 p. : , Includes index. Date: 2013 Availability: No items available:

12.
Game programming for teens by Sethi, Maneesh. Publication: Boston, MA : Course Technology, PTR/CRM, 2008 . xiii, 395p. : , Includes index. Date: 2008 Availability: No items available:

13.
World of Warcraft gold strategy guide the comprehensive guide to making gold in World of Warcraft, packed with the latest tips and strategies, designed to make you millions / by Dekker, Eric. Publication: Birmingham : Packt Pub., 2013 . v, 177 p. : , "Gold strategy guides: a workout - not a walkthrough"--Cover. | Includes index. Date: 2013 Availability: No items available:

14.
Visual digital culture surface play and spectacle in new media genres / by Darley, Andrew. Publication: London ; | New York : Routledge, 2000 . x, 225 p. Date: 2000 Availability: No items available:

15.
Corona SDK hotshot a detailed guide with 10 projects specifically designed to expand the fundamentals of this exciting mobile development platform! / by Flanagan, Nevin. Publication: Birmingham : Packt Pub., 2013 . iv, 318 p. : , "Cool projects that will push your skills to the limit"--Cover. | Includes index. Date: 2013 Availability: No items available:

16.
Learning Stencyl 3.x game development beginner's guide a fast-paced, hands-on guide for developing a feature-complete video game on almost any desktop computer, without writing a single line of computer code / by Borkwood, Innes. Publication: Birmingham : Packt Pub., 2013 . ix, 309 p. : , "Learn by doing: less theory, more results"--Cover. | Includes index. Date: 2013 Availability: No items available:

17.
Flash 5 cartoons and games f/x & design by Turner, Bill. Publication: Scottsdale, AZ : Coriolis Group Books, 2001 . xxv, 304 p., [32] p. of plates : , Includes index. Date: 2001 Availability: No items available:

18.
Protecting games a security handbook for game developers and publishers / by Davis, Steven B. Publication: Boston : Charles River Media/Course Technology, 2008 . xviii, 398 p. : Date: 2008 Availability: No items available:

19.
Racing the beam the Atari Video computer system / by Montfort, Nick. Publication: Cambridge, Mass. : MIT Press, 2009 . xii, 180 p. : Date: 2009 Availability: No items available:

20.
jQuery game development essentials learn how to make fun and addictive multi-platform games using jQuery / by Arsever, Selim. Publication: Birmingham, England : Packt Publishing, 2013 . 1 online resource (vi, 228 p.) : , Includes index. | "Community Experience Distilled"--Cover. Date: 2013 Availability: No items available:

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