Your search returned 6 results.

1.
Programming role playing games with directx, 2nd edition by Adams, Jim. Publication: Boston, MA : Premier Press, a division of Course Technology, 2004 . xxvi, 849 p. Date: 2004 Availability: No items available:

2.
Uncertainty in games by Costikyan, Greg. Publication: Cambridge, Mass. : MIT Press, 2013 . viii, 141 p. Date: 2013 Availability: No items available:

3.
Game engine toolset development by Wihlidal, Graham. Publication: Boston, MA : Thomson Course Technology, 2006 . xviii, 621 p. : , Includes "Bonus Web sites chapters on web site"--P. xvi. | Includes index. Date: 2006 Availability: No items available:

4.
Programming role playing games with directx, 2nd edition by Adams, Jim. Publication: Boston, MA : Premier Press, a division of Course Technology, 2004 . xxvi, 849 p. Date: 2004 Availability: No items available:

5.
Uncertainty in games by Costikyan, Greg. Publication: Cambridge, Mass. : MIT Press, 2013 . viii, 141 p. Date: 2013 Availability: No items available:

6.
Game engine toolset development by Wihlidal, Graham. Publication: Boston, MA : Thomson Course Technology, 2006 . xviii, 621 p. : , Includes "Bonus Web sites chapters on web site"--P. xvi. | Includes index. Date: 2006 Availability: No items available:

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