Your search returned 23 results.

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The accessible games book by Marl, Katie, Publication: London ; | Philadelphia : Jessica Kingsley Publishers, 1999 . 112 p. , Previous ed.: 1996. | Includes index. Date: 1999 Availability: No items available:

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Augmented learning research and design of mobile educational games / by Klopfer, Eric. Publication: Cambridge, Mass. : MIT Press, 2008 . xvii, 251 p. : Date: 2008 Availability: No items available:

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The accessible games book by Marl, Katie, Publication: London ; | Philadelphia : Jessica Kingsley Publishers, 1999 . 112 p. , Previous ed.: 1996. | Includes index. Date: 1999 Availability: No items available:

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Stepping out using games and activities to help your child with special needs / by Newman, Sarah, Publication: London ; | New York : J. Kingsley Publishers, 2004 . 367 p. : Date: 2004 Availability: No items available:

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Making sense of virtual risks a quasi-experimental investigation into game-based training / by Harteveld, Casper. Publication: Amsterdam ; | Fairfax, VA : IOS Press, 2012 . xi, 409 p. Date: 2012 Availability: No items available:

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The whole spectrum of social, motor, and sensory games using every child's natural love of play to enhance key skills and promote inclusion / by Sher, Barbara. Publication: San Francisco : Jossey-Bass, a Wiley brand, 2013 . xxx, 272 p. : Date: 2013 Availability: No items available:

7.
Augmented learning research and design of mobile educational games / by Klopfer, Eric. Publication: Cambridge, Mass. : MIT Press, 2008 . xvii, 251 p. : Date: 2008 Availability: No items available:

8.
Stepping out using games and activities to help your child with special needs / by Newman, Sarah, Publication: London ; | New York : J. Kingsley Publishers, 2004 . 367 p. : Date: 2004 Availability: No items available:

9.
Making sense of virtual risks a quasi-experimental investigation into game-based training / by Harteveld, Casper. Publication: Amsterdam ; | Fairfax, VA : IOS Press, 2012 . xi, 409 p. Date: 2012 Availability: No items available:

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Serious games games that educate, train, and inform / by Michael, David R. Publication: Boston, MA : Thomson Course Technology PTR, 2006 . xviii, 287 p. : , Includes index. Date: 2006 Availability: No items available:

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Serious games games that educate, train, and inform / by Michael, David R. Publication: Boston, MA : Thomson Course Technology PTR, 2006 . xviii, 287 p. : , Includes index. Date: 2006 Availability: No items available:

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The multiplayer classroom designing coursework as a game / by Sheldon, Lee. Publication: Boston, Mass. : Cengage Learning, 2012 . xx, 284 p. : , Includes index. Date: 2012 Availability: No items available:

15.
Dynamic induction games, activities, and ideas to revitalize your employee induction process / by El-Shamy, Susan. Publication: Aldershot, Hants, England ; | Burlington, VT : Gower, 2003 . xi, 203 p. : , Includes index. Date: 2003 Availability: No items available:

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Playing with purpose how experiential learning can be more than a game / by Hutchinson, Steve. Publication: Farnham, England ; | Burlington, VT : Gower, 2011 . xv, 198 p. : Date: 2011 Availability: No items available:

17.
The whole spectrum of social, motor, and sensory games using every child's natural love of play to enhance key skills and promote inclusion / by Sher, Barbara. Publication: San Francisco : Jossey-Bass, a Wiley brand, 2013 . xxx, 272 p. : Date: 2013 Availability: No items available:

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The multiplayer classroom designing coursework as a game / by Sheldon, Lee. Publication: Boston, Mass. : Cengage Learning, 2012 . xx, 284 p. : , Includes index. Date: 2012 Availability: No items available:

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