Your search returned 12 results.

1.
Augmented learning research and design of mobile educational games / by Klopfer, Eric. Publication: Cambridge, Mass. : MIT Press, 2008 . xvii, 251 p. : Date: 2008 Availability: No items available:

2.
Challenges for game designers by Brathwaite, Brenda. Publication: Boston : Charles River Media/Cengage Technology, 2008 . xxiii, 31 p. , Includes index. Date: 2008 Availability: No items available:

3.
Augmented learning research and design of mobile educational games / by Klopfer, Eric. Publication: Cambridge, Mass. : MIT Press, 2008 . xvii, 251 p. : Date: 2008 Availability: No items available:

4.
Programming role playing games with directx, 2nd edition by Adams, Jim. Publication: Boston, MA : Premier Press, a division of Course Technology, 2004 . xxvi, 849 p. Date: 2004 Availability: No items available:

5.
Critical play radical game design / by Flanagan, Mary, Publication: Cambridge, MA : MIT Press, 2009 . vii, 353 p. Date: 2009 Availability: No items available:

6.
Uncertainty in games by Costikyan, Greg. Publication: Cambridge, Mass. : MIT Press, 2013 . viii, 141 p. Date: 2013 Availability: No items available:

7.
Game engine toolset development by Wihlidal, Graham. Publication: Boston, MA : Thomson Course Technology, 2006 . xviii, 621 p. : , Includes "Bonus Web sites chapters on web site"--P. xvi. | Includes index. Date: 2006 Availability: No items available:

8.
Challenges for game designers by Brathwaite, Brenda. Publication: Boston : Charles River Media/Cengage Technology, 2008 . xxiii, 31 p. , Includes index. Date: 2008 Availability: No items available:

9.
Programming role playing games with directx, 2nd edition by Adams, Jim. Publication: Boston, MA : Premier Press, a division of Course Technology, 2004 . xxvi, 849 p. Date: 2004 Availability: No items available:

10.
Critical play radical game design / by Flanagan, Mary, Publication: Cambridge, MA : MIT Press, 2009 . vii, 353 p. Date: 2009 Availability: No items available:

11.
Uncertainty in games by Costikyan, Greg. Publication: Cambridge, Mass. : MIT Press, 2013 . viii, 141 p. Date: 2013 Availability: No items available:

12.
Game engine toolset development by Wihlidal, Graham. Publication: Boston, MA : Thomson Course Technology, 2006 . xviii, 621 p. : , Includes "Bonus Web sites chapters on web site"--P. xvi. | Includes index. Date: 2006 Availability: No items available:

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