Your search returned 6 results.

1.
Character animation with Direct3D by Granberg, Carl. Publication: Boston, Mass. : Charles River Media : | Course Technology/Cengage Learning, 2009 . xiv, 429 p. : Date: 2009 Availability: No items available:

2.
Game character animation all in one by Pardew, Les. Publication: Boston, Mass. : Thomson Course Technology, 2007 . xi, 509 p., [8] p. of plates : , Includes index. Date: 2007 Availability: No items available:

3.
Character animation with Direct3D by Granberg, Carl. Publication: Boston, Mass. : Charles River Media : | Course Technology/Cengage Learning, 2009 . xiv, 429 p. : Date: 2009 Availability: No items available:

4.
Game character creation with Blender and Unity by Totten, Chris. Publication: Indianapolis : John Wiley & Sons, 2012 . xxv, 292 p. : , Includes index. Date: 2012 Availability: No items available:

5.
Game character animation all in one by Pardew, Les. Publication: Boston, Mass. : Thomson Course Technology, 2007 . xi, 509 p., [8] p. of plates : , Includes index. Date: 2007 Availability: No items available:

6.
Game character creation with Blender and Unity by Totten, Chris. Publication: Indianapolis : John Wiley & Sons, 2012 . xxv, 292 p. : , Includes index. Date: 2012 Availability: No items available:

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