Your search returned 10 results.

1.
Hollywood gamers digital convergence in the film and video game industries / by Brookey, Robert Alan, Publication: Bloomington : Indiana University Press, 2010 . x, 174 p. Date: 2010 Availability: No items available:

2.
Innovation and marketing in the video game industry avoiding the performance trap / by Wesley, David T. A. Publication: Farnham [Surrey, England] : Gower, 2010 . xiv, 262 p. Date: 2010 Availability: No items available:

3.
Korea's online gaming empire by Jin, Dal Yong, Publication: Cambridge, MA : MIT Press, 2010 . 195 p. : Date: 2010 Availability: No items available:

4.
Cheating gaining advantage in videogames / by Consalvo, Mia, Publication: Cambridge, Mass. : MIT Press, 2007 . ix, 228 p. Date: 2007 Availability: No items available:

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6.
Hollywood gamers digital convergence in the film and video game industries / by Brookey, Robert Alan, Publication: Bloomington : Indiana University Press, 2010 . x, 174 p. Date: 2010 Availability: No items available:

7.
Innovation and marketing in the video game industry avoiding the performance trap / by Wesley, David T. A. Publication: Farnham [Surrey, England] : Gower, 2010 . xiv, 262 p. Date: 2010 Availability: No items available:

8.
Korea's online gaming empire by Jin, Dal Yong, Publication: Cambridge, MA : MIT Press, 2010 . 195 p. : Date: 2010 Availability: No items available:

9.
Cheating gaining advantage in videogames / by Consalvo, Mia, Publication: Cambridge, Mass. : MIT Press, 2007 . ix, 228 p. Date: 2007 Availability: No items available:

10.

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