Skip to main content
Rongo Univesity Library
Your cart is empty.
Cart
Lists
Public lists
Marketing for hospitality and tourism
Psychology Books
School of Agriculture
School of Infocoms
View All
Your lists
Log in to create your own lists
Log in to your account
Search history
Clear
Search
Library catalog
Title
Author
Subject
ISBN
ISSN
Series
Call number
Go
Advanced search
Authority search
Tag cloud
Libraries
×
Log in to your account
Login:
Password:
Home
›
Results of search for 'su:Video games industry'
Refine your search
Availability
Limit to currently available items.
Authors
Barczak, Gloria
Brookey, Robert Alan
Consalvo, Mia
Embrick, David G.
Jin, Dal Yong
Luk�acs, Andr�as
Wesley, David T. A.
Wright, J. Talmadge
Show more
Show less
Topics
Cheating at video ga...
Convergence (Telecom...
Internet games
Motion picture indus...
Motion pictures and ...
Video games
Video games industry
Show more
Show less
Your search returned 10 results.
Relevance
Popularity (most to least)
Popularity (least to most)
Author (A-Z)
Author (Z-A)
Call number (0-9 to A-Z)
Call number (Z-A to 9-0)
Publication/Copyright date: Newest to oldest
Publication/Copyright date: Oldest to newest
Acquisition date: Newest to oldest
Acquisition date: Oldest to newest
Title (A-Z)
Title (Z-A)
Unhighlight
Highlight
|
|
1.
No cover image available
Hollywood gamers
digital convergence in the film and video game industries /
by
Brookey, Robert Alan,
Publication:
Bloomington : Indiana University Press, 2010 . x, 174 p.
Date:
2010
Availability:
No items available:
Add to cart
(remove)
2.
No cover image available
Innovation and marketing in the video game industry
avoiding the performance trap /
by
Wesley, David T. A.
Publication:
Farnham [Surrey, England] : Gower, 2010 . xiv, 262 p.
Date:
2010
Availability:
No items available:
Add to cart
(remove)
3.
No cover image available
Korea's online gaming empire
by
Jin, Dal Yong,
Publication:
Cambridge, MA : MIT Press, 2010 . 195 p. :
Date:
2010
Availability:
No items available:
Add to cart
(remove)
4.
No cover image available
Cheating
gaining advantage in videogames /
by
Consalvo, Mia,
Publication:
Cambridge, Mass. : MIT Press, 2007 . ix, 228 p.
Date:
2007
Availability:
No items available:
Add to cart
(remove)
5.
No cover image available
Utopic dreams and apocalyptic fantasies
critical approaches to researching video game play /
Publication:
Lanham, Md. : Rowman & Littlefield Publishers, 2010 . xii, 274 p.
Date:
2010
Availability:
No items available:
Add to cart
(remove)
6.
No cover image available
Hollywood gamers
digital convergence in the film and video game industries /
by
Brookey, Robert Alan,
Publication:
Bloomington : Indiana University Press, 2010 . x, 174 p.
Date:
2010
Availability:
No items available:
Add to cart
(remove)
7.
No cover image available
Innovation and marketing in the video game industry
avoiding the performance trap /
by
Wesley, David T. A.
Publication:
Farnham [Surrey, England] : Gower, 2010 . xiv, 262 p.
Date:
2010
Availability:
No items available:
Add to cart
(remove)
8.
No cover image available
Korea's online gaming empire
by
Jin, Dal Yong,
Publication:
Cambridge, MA : MIT Press, 2010 . 195 p. :
Date:
2010
Availability:
No items available:
Add to cart
(remove)
9.
No cover image available
Cheating
gaining advantage in videogames /
by
Consalvo, Mia,
Publication:
Cambridge, Mass. : MIT Press, 2007 . ix, 228 p.
Date:
2007
Availability:
No items available:
Add to cart
(remove)
10.
No cover image available
Utopic dreams and apocalyptic fantasies
critical approaches to researching video game play /
Publication:
Lanham, Md. : Rowman & Littlefield Publishers, 2010 . xii, 274 p.
Date:
2010
Availability:
No items available:
Add to cart
(remove)
Powered by
Koha