Harbour, Jonathan S.
Game programming all in one [electronic resource] / Jonathan S. Harbour. - 3rd ed. - Boston, Mass. : Thomson Course Technology, c2007. - 803 p. : ill.
Includes index.
pt. 1. Cross-platform game programming with the Allegro Game Library -- pt. 2. Sprite programming -- pt. 3. Scrolling backgrounds -- pt. 4. Taking it to the next level -- pt. 5. Appendices.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2013.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
Computer games--Programming.
Electronic books.
QA76.76.C672 / H355 2007eb
794.8/15265
Game programming all in one [electronic resource] / Jonathan S. Harbour. - 3rd ed. - Boston, Mass. : Thomson Course Technology, c2007. - 803 p. : ill.
Includes index.
pt. 1. Cross-platform game programming with the Allegro Game Library -- pt. 2. Sprite programming -- pt. 3. Scrolling backgrounds -- pt. 4. Taking it to the next level -- pt. 5. Appendices.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2013.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
Computer games--Programming.
Electronic books.
QA76.76.C672 / H355 2007eb
794.8/15265