Game programming all in one

by Harbour, Jonathan S.
Additional authors: ebrary, Inc.
Edition statement:3rd ed. Published by : Thomson Course Technology, (Boston, Mass. :) Physical details: 803 p. : ill. Year: 2007
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Includes index.

pt. 1. Cross-platform game programming with the Allegro Game Library -- pt. 2. Sprite programming -- pt. 3. Scrolling backgrounds -- pt. 4. Taking it to the next level -- pt. 5. Appendices.

Electronic reproduction. Palo Alto, Calif. : ebrary, 2013. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.

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