Real-time 3D terrain engines using C++ and and DirectX 9
Additional authors:
ebrary, Inc.
Series:
Game development series
Edition statement:1st ed.
Published by :
Charles River Media,
(Hingham, Mass. :)
Physical details: xxi, 374 p. : ill.
Subject(s):
Direct3D.
|
C++ (Computer program language)
|
Computer games
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Programming.
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Three-dimensional display systems.
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Electronic books.
Year: 2003
Online resources:
-
http://site.ebrary.com/lib/rucke/Doc?id=10061206
- An electronic book accessible through the World Wide Web; click to view
No physical items for this record
Includes bibliographical references and index.
Electronic reproduction. Palo Alto, Calif. : ebrary, 2013. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
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