Your search returned 25 results.

1.
Beginner's guide to darkBASIC game programming by Harbour, Jonathan. Publication: Cincinnati, Ohio : Premier Press, a division of Course Technology, 2003 . xxxvi, 711 p. : Date: 2003 Availability: No items available:

2.
Advanced 2D game development by Harbour, Jonathan S. Publication: Boston, MA : Course Technology/Cengage Learning, 2008 . x, 315 p. : , Includes index. Date: 2008 Availability: No items available:

3.
DarkBasic pro game programming by Harbour, Jonathan S. Publication: Boston : Thomson Course Technology, 2007 . xxix, 577 p. : Date: 2007 Availability: No items available:

4.
Beginning Java game programming by Harbour, Jonathan S. Publication: Boston, MA : Thompson Course Technology, 2008 . xix, 346 p. : , Includes index. Date: 2008 Availability: No items available:

5.
Beginning game programming by Harbour, Jonathan S. Publication: Boston, MA : Thomson/Course Technology, 2007 . xx, 391 p. : , Includes index. Date: 2007 Availability: No items available:

6.
Game programming all in one by Harbour, Jonathan S. Publication: Boston, Mass. : Thomson Course Technology, 2007 . 803 p. : , Includes index. Date: 2007 Availability: No items available:

7.
Beginner's guide to darkBASIC game programming by Harbour, Jonathan. Publication: Cincinnati, Ohio : Premier Press, a division of Course Technology, 2003 . xxxvi, 711 p. : Date: 2003 Availability: No items available:

8.
Beginning game programming by Harbour, Jonathan. Publication: Boston, MA : Course Technology PTR, 2005 . xv, 337 p. Date: 2005 Availability: No items available:

9.
Microsoft Visual Basic .NET programming for the absolute beginner by Harbour, Jonathan S. Publication: Cinncinnati, Ohio : Premier Press, 2002 . xxii, 426 p. : , Includes index. Date: 2002 Availability: No items available:

10.
Microsoft Visual Basic game programming with DirectX by Harbour, Jonathan S. Publication: Boston : Premier Press, 2002 . xlviii, 1100 p. : , Includes index. Date: 2002 Availability: No items available:

11.
Multi-threaded game engine design by Harbour, Jonathan S. Publication: Boston, Mass. : Course Technology, 2011 . xix, 572 p. : Date: 2011 Availability: No items available:

12.
Visual C# game programming for Teens by Harbour, Jonathan S. Publication: Boston : Course Technology, 2012 . xvii, 442 p. : , Includes index. Date: 2012 Availability: No items available:

13.
Beginning Java SE 6 game programming by Harbour, Jonathan S. Publication: Boston, Mass. : Course Technology PTR, 2012 . xix, 369 p. : , Includes index. Date: 2012 Availability: No items available:

14.
Advanced 2D game development by Harbour, Jonathan S. Publication: Boston, MA : Course Technology/Cengage Learning, 2008 . x, 315 p. : , Includes index. Date: 2008 Availability: No items available:

15.
DarkBasic pro game programming by Harbour, Jonathan S. Publication: Boston : Thomson Course Technology, 2007 . xxix, 577 p. : Date: 2007 Availability: No items available:

16.
Beginning Java game programming by Harbour, Jonathan S. Publication: Boston, MA : Thompson Course Technology, 2008 . xix, 346 p. : , Includes index. Date: 2008 Availability: No items available:

17.
Beginning game programming by Harbour, Jonathan S. Publication: Boston, MA : Thomson/Course Technology, 2007 . xx, 391 p. : , Includes index. Date: 2007 Availability: No items available:

18.
Game programming all in one by Harbour, Jonathan S. Publication: Boston, Mass. : Thomson Course Technology, 2007 . 803 p. : , Includes index. Date: 2007 Availability: No items available:

19.
Beginning game programming by Harbour, Jonathan. Publication: Boston, MA : Course Technology PTR, 2005 . xv, 337 p. Date: 2005 Availability: No items available:

20.
Microsoft Visual Basic .NET programming for the absolute beginner by Harbour, Jonathan S. Publication: Cinncinnati, Ohio : Premier Press, 2002 . xxii, 426 p. : , Includes index. Date: 2002 Availability: No items available:

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